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- Framer X 21 – Always Interactive Lightning Fast Design For Pc
- Framer X 21 – Always Interactive Lightning Fast Designing
- Framer X 21 – Always Interactive Lightning Fast Design For Kids
- Framer X 21 – Always Interactive Lightning Fast Design For Adults
The Framer book explains everything about using code in Framer. It shows you how to create different kinds of animations, has all the details about overrides, and teaches you how to create your own code components. This Framer course also doubles as an extended manual that you’ll often refer to.
All content is always updated for the latest versions of Framer Web and Desktop.
Last update: October 21, 2020
“This clear and example-rich book gave me a deeper understanding of Framer and React. As a designer, I nowadays enjoy opening up the Code tab to design by code.”
Markus Lindmark
UX Designer at HiQ
“With the Framer book, I have a reliable source which is incredibly well made. Structure and writing are just excellent.”
Freelance Interaction & UX Designer
“The Framer book has always been my go-to resource when making something in Framer. It’s incredible how well written the book is.”
Designer at Bose Dupezap 4 1 12 times.
“Seriously concise info about Framer that covers most of what you want to learn. Tes has a great way of explaining a broad range of concepts from simple to more complex.”
UX Designer at GoDaddy Inc.
“Framerbook is the hidden Framer manual I always turn to. It keeps up to date with Framer’s changes and is extremely well written.”
Product Designer at Pitch
“The Framer book is well laid out and easy to understand, especially from a developer standpoint.”
“Tes’ book is my go-to resource for everything to do with Framer. The detailed explanations with accompanying code examples really helps you get to grips with Framer and React. Highly recommended!”
Simon Lucas
Mindnode 2 3 2 – elegant mindmapping application. UX Prototyper at Channel 4 Omni recover 2 7 1 – iphone data recovery software.
“The Framer book is like a magic cheatsheet for when I get stuck.”
Design manager
Table of contents
- Design Components
- Overrides
- Code Components
- Animation
- AnimationFree
- The Animate PropertyFree
- The Transition PropertyFree
- While Hover and While TapFree
- Example AnimationsFree
- Framer Motion
- Framer MotionNew
- Create React AppNew
- CodeSandboxNew
- Differences With the Framer APINew
- Automatic Layout AnimationsNew
- Shared Layout AnimationsNew
- Layout IDNew
- SVG AnimationsNew
- Smart Components
- Smart ComponentsFree
- iOS Segmented ControlFree
- Dragging
This video shows projects from: Animation, Property controls, and Dragging
Framer X 21 – Always Interactive Lightning Fast Design For Pc
The above video is from a while back. The Animations section, for instance, now has about twice the amount of content:
Questions? Check the FAQ.
Following 528
Framer X 21 – Always Interactive Lightning Fast Designing
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4 months ago
The @framer book section about Property Controls received an update:
?Added: Transition
?Added: Event Handler
?New String examples
?New Enum examples with Twemojis (? @TwitterOSS!)
?New Fused Number examples
https://t.co/nxwxiiOWtxhttps://t.co/UBV0Ylv8n1
The @framer book section about Property Controls received an update:
?Added: Transition
?Added: Event Handler
?New String examples
?New Enum examples with Twemojis (? @TwitterOSS!)
?New Fused Number examples
https://t.co/nxwxiiOWtxhttps://t.co/UBV0Ylv8n1
5 months ago
Wish I hadn’t used emojis in those @framerbook prototypes, now that @framer also has users on Windows. ?♂️
Pictured: Chrome on Windows and macOS running side by side with the aid of @ParallelsMac and Mac’s Split View.
(Also: sharing the project w/ myself w/ Framer’s Multiplayer) https://t.co/kAMHA6yyq5
Wish I hadn’t used emojis in those @framerbook prototypes, now that @framer also has users on Windows. ?♂️
Pictured: Chrome on Windows and macOS running side by side with the aid of @ParallelsMac and Mac’s Split View.
(Also: sharing the project w/ myself w/ Framer’s Multiplayer) https://t.co/kAMHA6yyq5
8 months ago
Big ? update of the Overrides chapter in the @framer X book!
?Using the Data object vs. useState vs. CreateStore
?Overriding design components (incl. their children)
?What to do when overrides don’t work w/ code components
?Knowing which events to use w/ code components https://t.co/5KTIJgDwwy
Big ? update of the Overrides chapter in the @framer X book!
?Using the Data object vs. useState vs. CreateStore
?Overriding design components (incl. their children)
?What to do when overrides don’t work w/ code components
?Knowing which events to use w/ code components https://t.co/5KTIJgDwwy
10 months ago
Dropping an early Christmas present - here's a folder of all of the current example files for our Framer X users. ???? Enjoy!
Download here ?? https://t.co/O17dqs2Zv9https://t.co/zr5HPJ7PSC
Dropping an early Christmas present - here's a folder of all of the current example files for our Framer X users. ???? Enjoy!
Download here ?? https://t.co/O17dqs2Zv9https://t.co/zr5HPJ7PSC
11 months ago
I took @benjaminnathan’s excellent @framer playground ? animations and made a remix: all 36 animations in three versions:
? Code Component
? Framer Motion
? Overrides
Get them here:
?️ https://t.co/Ny0tw0JdAR
More info & online examples:
? https://t.co/Gr0ueboyCXhttps://t.co/rLWwxEYj4U
I took @benjaminnathan’s excellent @framer playground ? animations and made a remix: all 36 animations in three versions:
? Code Component
? Framer Motion
? Overrides
Get them here:
?️ https://t.co/Ny0tw0JdAR
More info & online examples:
? https://t.co/Gr0ueboyCXhttps://t.co/rLWwxEYj4U
1 year ago
iOS 13 introduced a ✨fresh look for the ‘segmented control’.
Here’s a @framer X version:
? https://t.co/yb2xR0EcB0
?Maps & ?Steps prototypes that use it:
https://t.co/10zfVSBjAu
And, now in the ?book, step-by-step instructions on how to build it:
https://t.co/fT1S4fH6mkhttps://t.co/7q5TF8h44p
iOS 13 introduced a ✨fresh look for the ‘segmented control’.
Here’s a @framer X version:
? https://t.co/yb2xR0EcB0
?Maps & ?Steps prototypes that use it:
https://t.co/10zfVSBjAu
And, now in the ?book, step-by-step instructions on how to build it:
https://t.co/fT1S4fH6mkhttps://t.co/7q5TF8h44p
A How-to Guide to Key Techniques for User-Centered Design
A volume in Interactive Technologies
Book • 2005
A How-to Guide to Key Techniques for User-Centered Design
A volume in Interactive Technologies
Book • 2005
Browse this book
Book description
Is it impossible to schedule enough time to include users in your design process? Is it difficult to incorporate elaborate user-centered design techniques into your own standard de .. read full description
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About the book
Description
Is it impossible to schedule enough time to include users in your design process? Is it difficult to incorporate elaborate user-centered design techniques into your own standard design practices? Do the resources needed seem overwhelming?
This handbook introduces Rapid CD, a fast-paced, adaptive form of Contextual Design. Rapid CD is a hands-on guide for anyone who needs practical guidance on how to use the Contextual Design process and adapt it to tactical projects with tight timelines and resources.
Rapid Contextual Design provides detailed suggestions on structuring the project and customer interviews, conducting interviews, and running interpretation sessions. The handbook walks you step-by-step through organizing the data so you can see your key issues, along with visioning new solutions, storyboarding to work out the details, and paper prototype interviewing to iterate the design—all with as little as a two-person team with only a few weeks to spare!
Is it impossible to schedule enough time to include users in your design process? Is it difficult to incorporate elaborate user-centered design techniques into your own standard design practices? Do the resources needed seem overwhelming?
This handbook introduces Rapid CD, a fast-paced, adaptive form of Contextual Design. Rapid CD is a hands-on guide for anyone who needs practical guidance on how to use the Contextual Design process and adapt it to tactical projects with tight timelines and resources.
Rapid Contextual Design provides detailed suggestions on structuring the project and customer interviews, conducting interviews, and running interpretation sessions. The handbook walks you step-by-step through organizing the data so you can see your key issues, along with visioning new solutions, storyboarding to work out the details, and paper prototype interviewing to iterate the design—all with as little as a two-person team with only a few weeks to spare!
Key Features
- Includes real project examples with actual customer data that illustrate how a CD project actually works
- Covers the entire scope of a project, from deciding on the number and type of interviews, to interview set up and analyzing collected data. Sample project schedules are also included for a variety of different types of projects
- Provides examples of how-to write affinity notes and affinity labels, build an affinity diagram, and step-by-step instructions for consolidating sequence models
- Shows how to use consolidated data to define a design within tight time frames with examples of visions, storyboards, and paper prototypes
- Introduces CDTools™, the first application designed to support customer-centered design
Framer X 21 – Always Interactive Lightning Fast Design For Kids
- Includes real project examples with actual customer data that illustrate how a CD project actually works
- Covers the entire scope of a project, from deciding on the number and type of interviews, to interview set up and analyzing collected data. Sample project schedules are also included for a variety of different types of projects
- Provides examples of how-to write affinity notes and affinity labels, build an affinity diagram, and step-by-step instructions for consolidating sequence models
- Shows how to use consolidated data to define a design within tight time frames with examples of visions, storyboards, and paper prototypes
- Introduces CDTools™, the first application designed to support customer-centered design
Details
Framer X 21 – Always Interactive Lightning Fast Design For Adults
Language
English
Copyright
Copyright © 2005 Elsevier Inc. All rights reserved
No. of pages
320
DOI
You currently don’t have access to this book, however youcan purchase separate chapters directly from the table of contentsor buy the full version.